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1. Introduction


unReal Xtreme2 (after this unReal) is a plugin which performs the NPR expression which turned the cel paint and the toon line main.
As compared with an previous version, CelPainter which bears a paint adopts a 2D paint software layer structure, and can perform more advanced setting now.
Moreover, a texture and an envelope can be used now for the key position of the gradient which sets up a paint, and a color, and an expression like hand painting is also possible besides painting of the single color of a cel tone.

Antialiasing is reinforced and ToonTracer which draws the toonline came to take antialiasing according to camera setting of Lightwave.
Moreover, the standard texture for Lightwave and the envelope could be used for the parameter of the brush which draws a line, and blur like hand-drawn and a complicated expression were also attained besides the simple line.

Otherwise, when a Lightwave [9] version is used, it is possible to use the Node system carried newly.

ver. 1.05 changes



2. Support Lightwave3D Version

unReal has what works by Lightwave7.5 to 8.5, and a thing which works by Lightwave9.x, and has become a respectively different plugin file.
The version of Lightwave which each plugin supports should look at the following list.
Moreover, unReal for Lightwave9.x supports 64-bit version Windows.
unReal Xtreme2 for LW8
7.0 7.5 8.0 8.3 8.5 9.0 9.2 9.3


unReal Xtreme2 for LW9
7.0 7.5 8.0 8.3 8.5 9.0 9.2 9.3 9.5
*1 *1 *1

*1
Now, a using of an advanced camera will happen a problem in ToonTracer Lightwave9.2 or later.
Please refer to 5. known issue for details.



3. Install

The interface of unReal has a thing of an English-language edition and a Japanese edition.
An English-language edition should copy "/x86/english\unreal2.p" to a plug-in folder from the folder which extracted the zip file and was made, and should add it from a modeler or the "Add Plugin" button of a layout.
Moreover, the 64bit Windows versions are contained in the "/x64" folder.

! caution !
The plug-in component was changed in the release version.
If the beta version (unReal Xtreme2 beta1 - RC6) is used, please add a plug-in after deleting old "unreal2.p" from "Edit Plugin".



4. Plugin
4-1. CelShading
1. Overview
2. CelPainter Shader
3. CP Instance Shader

4-2. Toonline
1. Overview
2. EdgeTracer Shader
3. EdgeTracerNode Shader(for LW9)
4. ToonTracer Pixelfilter
5. RenderAssist Pixelfilter

4-3. Node(for LW9)
1. Overview
2. unRealBuffer Node

4-4. Etc tool
1. Overview
2. SurfacePiercing Shader
3. ShaderManager Layout Tool
4. MakeCluster Modeler Tool
5. SelectCluster Modeler Tool



5. Known issue

  • Adaptive sampling
  • If ToonTracer is used, please be sure to turn OFF the "adaptive sampling" of a camera property.
    In the state of ON, a noise like a point happens in a rendering image.

  • A Reflection and a transparency
  • As for ToonTracer, it is possible to also make the object in the inner part of a transparency surface and the object reflected in the mirror surface generate a brush line.
    However, a result changes with the version of Lightwave, a transparency of a render option, setting of a reflective ray trace, and the types of camera.

  • The "RemoveShader" button of ShaderManager
  • The RemoveShader function of ShaderManager works only by LW9.2 or later because of the issue of Lightwave.
    The button is no effect whenever it uses it by the version less than LW9.0.

  • Advanced Camera of LW9.2
  • With cameras other than Classic, since the processing of antialiasing changed, the issue to which antialiasing becomes no effect with the brush line of ToonTracer happens LW9.2.
    Although it is due to fix by a future version, please use a classic camera now.



6. TIPS

unReal related TIPS is released on a D-Creation website.
The contents are due to be added little by little.

D-Creation TIPS page(Online)



7. Disclaimer

This plugin is a freeware.
Please understand that no responsibility can be taken about the direct and indirect damage caused by having used this plugin.

DHM : dhmd-creation.sakura.ne.jp
D-Creation : http://d-creation.sblo.jp/



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